Virus

Virus is a casual, asynchronous, multiplayer, strategy game. It was designed with Cole Jitkoff to be a strategy game that allows users to set up a network of orders which are then evaluated over the course of hours and even days. The initial goal was to see if we could create a multiplayer game that enthralled people, but that didn't require more than about twenty minutes a day to play. It was conceived in response to the massive time requirements that most of the current crop of massively multiplayer onlie games have.

It also just looks cool, and we attracted a number of people who simply enjoyed watching it as a sort of installation art piece.

Click here for more information on the Virus project.